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08/18/14, 04:15 AM   #2
merlight
AddOn Author - Click to view addons
Join Date: Jul 2014
Posts: 671
Another edit: I got it wrong

Untested, not sure it does what you want:
Lua Code:
  1. local g_tlwHiddenInMainUI = true
  2.  
  3. -- then in your fragment construction:
  4.  
  5. fragment:RegisterCallback("StateChange", function(oldState, newState)
  6.   if newState == SCENE_FRAGMENT_SHOWING then
  7.     tlw:SetHidden(g_tlwHiddenInMainUI)
  8.   elseif newState == SCENE_FRAGMENT_HIDDEN then
  9.     g_tlwHiddenInMainUI = tlw:IsHidden()
  10.     tlw:SetHidden(true)
  11.   end
  12. end)

Last edited by merlight : 08/18/14 at 04:20 AM. Reason: fixed typos
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