Originally Posted by merlight
Try this modified libFilters.lua if you will: https://gist.github.com/merlight/e45...libfilters-lua
It's a deep cut into how libFilters set additionalFilters, so it might not work at some places, I only checked at bank and wood decon. There's lot of debugging garbage, but hopefully I commented out enough so you can run it without my debug window.
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I tested it in the inventory too. For now it seems to work fast and stable, and all filters I tried worked so far.
Thanks for the coding. I'll play around with it a bit.
After testing it at the bank, inventory, crafting stations, with and without AdvancedFilters and plugins: It seems to work and speed up things for the moment very well.
Am I allowed from your side to use your libFilters version as a current workaround for FCOItemSaver, until Randactyl will release a new one (or acknowledge your version)?