I know what you mean, but if we keep the "embedded" style, I'm afraid, there is no choice.
If the namespace is unique, I think it's ok. And if where is a breaking change in future, you can use the version number for migration and swipe out.
Originally Posted by sirinsidiator
Using the ingame savedvars to store the settings requires minimal change, but at the same time feels a bit wrong because it puts library related stuff in a file that is not owned by it.
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