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09/17/15, 09:58 AM   #9
sirinsidiator
 
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Join Date: Apr 2014
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Oh. I didn't know that. I have never used these functions myself to move items around but it sounds reasonable. I guess you could listen to EVENT_INVENTORY_SINGLE_SLOT_UPDATE and wait until the move happened before doing the next one.
Just make sure to only register to it when you start the movement process and unregister again afterwards, because there are already some performance problems with that event.
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