Originally Posted by Wandamey
or you could recount your stack right before displaying the tooltip with a Prehook "OnShow" ? what are the chances for the tooltip to be already on screen while the baits are depleted?
ZO_PreHook(yourtooltip, "OnShow", yourupdatefunc)
If your tooltip is personalized it would restrain the number of calls for sure.
(whoops forgot to say hi! )
actually it would be even savier do it on map display as you tried, but for that you should look at the SCENES functions, I can't tell exactly for this.
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I think I'll check out your suggestions.
Even though EVENT_INVENTORY_SINGLE_SLOT_UPDATE works, and I did set it to only update when a bait stack changes, then it causes a small lag every time it updates, eg. you pick up bait or move/use bait. Not critical, but still...