I definetely share this request. Without persistent unit IDs (in WoW they are calld GUID, global unit ids) there is no way to save aura data the way i need to do (this problem would not exist, if GetUnitBuffInfo() would return a unitID, but i like the approach of getting unitIDs from unitTags much more as it's a more universal system). GUIDs are not only for NPCs btw, but for every unit entity in the game, players included. AFAIK they are created upon login.
Last edited by Letho : 05/21/16 at 05:09 PM.
|