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06/02/16, 03:30 AM   #4
QuadroTony
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Join Date: Apr 2014
Posts: 828
Originally Posted by votan View Post
FilterIt.GetSlotData(_iBagId, _iSlotId) in FilterIt\Common\FilterIt_Utility.lua does not handle BAG_VIRTUAL and therefore returns nil.
I guess you will have similar problems with other crafting stations, too.

with cooking fire all okay btw
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