Thread: Tanks
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02/19/14, 07:18 AM   #13
Liamwulf
 
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Join Date: Feb 2014
Posts: 9
Originally Posted by Ark View Post
The first question I did to myself about tanking was: what is a tank here?
Because for me there is 2 types of tanks:
- Those who soak the damage
- Those who dodge the damage

In this game I think the best ones are gonna be the dodge ones, with all those instant-kill boss abilities you have to dodge-roll.

So, what do you REALLY need to be a tank?
You need aggro.
And you need something to keep the aggro up meanwhile you jump around.

I think the tanks are going to need DoTs to excel.
So, more than a unique full tank build, I think u need a weapon swap one.
You have 2 sets of abilities binded.
1) Defensive oriented.
2) DoT oriented.
And u swap between combat modes seeing how hard you get hit
2 Very good tank styles
Mitigation or Evasion

You have a wonderful take on dots being helpful. I have been struggling with wrapping my head around how to maintain agro aside from using puncture nonstop. This just may be the ticket.


Originally Posted by Swarog View Post
It's very interesting to find good builds for tanks especially with opened imperials racial abilities.
I've made my first build for imperial tank.
Feel free to share your builds for tanks.
I was originally going to go Templar tank but last beta tested out the DK S/B and fell in LOVE with it!

I think the mitigation bonus from Imperial that Swarog has speced out along with the mitigation and bonus healing trees of the DK will synergiz nicely. I also like the fire attacks for leveling or dots.

Still playing with the talent calculator and my head spins. . So many options. I love it!
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