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06/21/21, 06:39 AM   #9
Stalwart385
Join Date: Sep 2014
Posts: 18
Originally Posted by Baertram View Post
This is a bug then and you need to report it in the addon's comments please.

You should try if adding 1 buff that works to all 10 lists saves properly. Maybe you have just added buffs that are not trackable somehow, to the lists where it is not working. Some buffs are named xyz but do not provide the ablityId that you are searching for.
Check the Alcast video I have linked to see how to enable the debugging of the abilityId (added id to the character buffs section) and check the ID of the buff that you want to track, if you cast the skill to get the buff.
Add the ID then to the lists, not the "name" of the buff. The Id's are the thing that are used everywhere internally!
So you need to make sure you got the correct Ids tracked as 1 skll with name xyz can have like 5 different Ids of 5 buffs applied to you/others.
I fully understand how to whitelist buffs. I use it all the time. Unless there is some trick I'm missing you are only limited to two lists that can have a whitelisted skill in them. This doesn't appear to be a bug.

Changing the list only changes where the whitelisted buffs go. It doesn't appear meant to store them in the list.

I'll try to show you on my tank.

1. Starting with everything clear


2. Minor Vitality (Green Dragon Blood) added to list 1


3. Buff has its own frame now


4. Major Resolve (Balance) added to list 2


5. Buff has its own frame now


So what next I'm out of sections to add skills to lists?


I can change the list but that just changes where dragon blood goes.



How can I add a 3rd buff to it's own list (frame)? Best I can tell, you cant with this mod.

Last edited by Stalwart385 : 06/21/21 at 02:18 PM.
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