Solinur provided this information about the powertype constants:
Code:
POWERTYPE_INVALID = COMBAT_MECHANIC_FLAGS_INVALID
POWERTYPE_MAGICKA = COMBAT_MECHANIC_FLAGS_MAGICKA
POWERTYPE_HEALTH_BONUS = COMBAT_MECHANIC_FLAGS_HEALTH
POWERTYPE_WEREWOLF = COMBAT_MECHANIC_FLAGS_WEREWOLF
POWERTYPE_STAMINA = COMBAT_MECHANIC_FLAGS_STAMINA
POWERTYPE_ULTIMATE = COMBAT_MECHANIC_FLAGS_ULTIMATE
POWERTYPE_MOUNT_STAMINA = COMBAT_MECHANIC_FLAGS_MOUNT_STAMINA
POWERTYPE_HEALTH = COMBAT_MECHANIC_FLAGS_HEALTH
POWERTYPE_DAEDRIC = COMBAT_MECHANIC_FLAGS_DAEDRIC
NUM_POWER_POOLS = COMBAT_MECHANIC_FLAGS_MAX_INDEX
the powertype constants got changed
the numerical values are also different, so in case you load them from SV you might need to do a conversion.
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