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05/16/23, 04:53 AM   #2
sirinsidiator
 
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Join Date: Apr 2014
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The saved data files have two forms. During regular gameplay it will store the data without white space to reduce the time it takes to write to disk. Only on logout or UI reload it will create a "proper" file.

My log viewer currently does not have the capability to read the compacted form of the save data files.
Since your game crashed, it never had an opportunity to store the data in this latter form which the viewer can read.

Given that the game only writes the save data once every 15 minutes, it's unlikely that the file contains any information about what happened right before the crash. So in the end it probably would not really help you anyway.
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