Well I'm currently trying to understand the concept behind it.
As far as I can tell...the pool has functions to create and reset objects. On a certain event you accuire a new object and on a second event you release objects that you don't need anymore.
Maybe you could just describe the concept of LootDrop in general.
An item drops, you create a new object in the pool. After a certain time you release that object. That is how I understand it atm.
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