ESOUI - View Single Post - Malicious code in latest ATLAS (1.32)
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12/04/14, 01:31 AM   #8
Ayantir's Avatar
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Join Date: Jul 2014
Posts: 1,022
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Very bad news, what that guy think ?

Ok, writing this kind of code need ~1h starting from 0 in LUA,

But it's also require 2-3 ZOS GM, your account definitively banned in less than 10 minutes, and now ZOS will get their reflexion on "Should we disable functionnality of sending items and gold in addons ?". ESOUI don't need this kind of people here. We're all volunteers and spend time to prevent this things is really boring.

Okay, we got a problem with dev who leave and no one to take back their work, but seriously, I'm addon dev, if I leave ESO tomorrow, I don't want someone like this being in charge of my work. We're few and it's not easy, lot of us stop their work because maintaining addon is a time gap for us.

I got a 10hours work destroyed because one of my functions was also used by goldsellers, and if in next release some functions will go to private we'll know where it comes from.

It sucks.
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