View Single Post
04/08/14, 12:48 PM   #12
ingeniousclown
AddOn Author - Click to view addons
Join Date: Feb 2014
Posts: 122
Originally Posted by Wukar View Post
From what i found out, there is a ZO_ScrollList_Commit(list) function which calls ZO_ScrollList_UpdateScroll(list) where list is for example ZO_PlayerInventoryBackpack.
Not sure if hidden elements are properly removed.

Things are more complex with guildbank and guildstore, aren't they?
They're only more complex in how they choose the items to display. They all derive from the same zo_scrolltemplate template, so the actual displaying of the data is all the same.

And yes, hidden elements are properly removed. If you look at the parent/child structure in Zgoo, you can see that the list for the inventory maintains a maximum of about 13 items. Each item is given back to the list's objectpool when it is fully hidden and then is grabbed again when a new item needs a spot on the list.
  Reply With Quote