Thread: 2.4 Update
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05/12/16, 08:22 AM   #17
Ayantir
 
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Join Date: Jul 2014
Posts: 1,019
Resistance formula has a bit changed, so, it should now be :

Lua Code:
  1. local championPointsForStatsCalculation = math.min(playerCPRank, GetChampionPointsPlayerProgressionCap()) / 10
  2. local spellResistPercent = (spellResist-100)/((playerLevel + championPointsForStatsCalculation) * 10
  3. local weaponResistPercent = (weaponResist-100)/((playerLevel + championPointsForStatsCalculation) * 10

Guess why there is no more CP 1-9 ? ..

Last edited by Ayantir : 05/30/16 at 09:56 PM.
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