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08/06/14, 05:30 PM   #5
Garkin
 
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Join Date: Mar 2014
Posts: 832
Originally Posted by unLeashed3k View Post
R1: Darn!, was hoping it would be as easy as <StatusBar fill="REVERSE" /> or SetMinMax(-200, 0) then set values going down such as SetValue(-20) for 10% filled on the right side. So with your example, if I got it straight, is to grab the texture coordinates and pull it to the left then reset the anchor of the texture?
If you want to do it in XML, try barAlignment="REVERSE":
xml Code:
  1. <StatusBar name="MyBar" inherits="ZO_PlayerAttributeStatusBar" barAlignment="REVERSE" />
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