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07/02/18, 02:43 AM   #21
sirinsidiator
 
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Originally Posted by SDPhantom View Post
Missing the point. It's not likely, but it is the worst that could happen and is the reason Dan suggested having a cooldown for saving in the first place.
It's not mentioned here, but on Gitter Chip told us that the saved variables are written in a background thread, so there should not be any stutter or performance issue, unless you use a single core CPU or limit ESO to one core.
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