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04/19/22, 07:15 PM   #7
Phinix
 
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Join Date: Apr 2014
Posts: 186
@Baertram - Can you clarify this?

Warning: Spoiler

On the current High Isles PTS both the following return the same value:

Code:
/script local wPower = GetUnitPower('player', POWERTYPE_WEREWOLF) d(wPower)
/script local wPower = GetUnitPower('player', COMBAT_MECHANIC_FLAGS_WEREWOLF) d(wPower)

Also the same:

/script local uPower = GetUnitPower('player', POWERTYPE_ULTIMATE) d(uPower)
/script local uPower = GetUnitPower('player', COMBAT_MECHANIC_FLAGS_ULTIMATE) d(uPower)
I didn't test all of them, but if the old constants are going away, it does not appear to have happened yet.

Will the old power constants be removed at some point, or are these only in a certain context perhaps?

The values do appear different; POWERTYPE_ULTIMATE is 10 on live and 8 on PTS, etc.. However both constants still appear valid.

EDIT: Also just wanted to say thanks to sirinsidiator, ZOS_DanBatson, and everyone keeping this information up to date here.

Last edited by Phinix : 04/19/22 at 07:28 PM.
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