Yeah, this one was it! Sorry, I initially thought it was
* GetItemInfo(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_)
** _Returns:_ *textureName* _icon_, *integer* _stack_, *integer* _sellPrice_, *bool* _meetsUsageRequirement_, *bool* _locked_, *[EquipType|#EquipType]* _equipType_, *integer* _itemStyleId_, *[ItemQuality|#ItemQuality]* _functionalQuality_, *[ItemDisplayQuality|#ItemDisplayQuality]* _displayQuality_
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