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06/19/15, 08:32 AM   #8
ZOS_ChipHilseberg
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Join Date: Oct 2014
Posts: 551
For the unique ID we're looking at providing a number to identify each instance with the same name. Players will always be 0 (since their name should be unique anyway) and non-players will have an arbitrary number that will be the same as long as that unit exists.
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