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06/22/15, 10:31 AM   #14
Atropos
 
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Join Date: Feb 2014
Posts: 19
Originally Posted by sirinsidiator View Post
I was wondering if you could add a method to fire events for testing purposes in the next major update.
More than once did I want to try what happens when a certain event gets thrown, but there is often no easy way to achieve this in a controlled way.

Something like
Lua Code:
  1. DebugFireEvent(eventId, ...)
would be really nice.
I think every addon author would absolutely love to have this functionality. Please consider it!
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