I haven't tested this, but I think what you are looking for are variation names.
When you preview an object, you can preview its different variations. In case of furniture these variations are the different states. E.g. when previewing a light source, you can toggle the light on/off by selecting a different variation.
So I think GetPlacedFurniturePreviewVariationDisplayName(furnitureId, variationIndex) does already do what you are looking for.
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