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07/24/18, 12:09 AM   #16
HailTheMoons
 
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Join Date: Jul 2018
Posts: 8
Yes but as SDPhantom said, "TogglePlayerWield() isn't run if the user clicks the game field to draw their weapons". So a second case must be checked : when the player draw his weapons with the Keybind or when he presses a spell.
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