Thread: Grid
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09/02/14, 05:16 PM   #19
merlight
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Join Date: Jul 2014
Posts: 671
For the record, here's some info about pixel rounding from http://forums.elderscrollsonline.com...tes-change-log

Originally Posted by ZOS_JessicaFolsom
Controls that render textures have all had SetPixelRoundingEnabled and IsPixelRoundingEnabled added. Pixel rounding determines how screen-space positioning works for controls. If enabled, the positions of the control's final screen rect are rounded to the next pixel value before being rendered (rather than letting the shader determine which pixels the control covers). This helps reduce jitter for animated controls, sometimes at the cost a legibility/blurriness.
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