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06/15/22, 02:14 AM   #19
Masteroshi430
 
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Join Date: Dec 2020
Posts: 185
Originally Posted by Baertram View Post
RedirectTexture normally works fine (and Masteroshi also said he exactly uses this at his linked Minimap patch?) BUT you cannot change the same texture more than once without logging off (it often simply shows the cached one then!), so often you need to close the client and delete the file live/shader_cache.cooked as it caches texture files.

Next login will take a bit longer due to the new build caches. But redirecttexture should work for the next changed textures properly again then. Sometimes changing from textureA to textureB and back to textureA also works, but trying a new textureC doesn't without that shader_cache.cooked delete.
Is there a way to cancel a RedirectTexture other than redirect the texture back to the original path?
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