View Single Post
01/05/24, 01:15 PM   #1
Saint-Ange
AddOn Author - Click to view addons
Join Date: Apr 2014
Posts: 10
Master Merchant 3.0 [Solved]

Hi, got recently this error:

Lua Code:
  1. user:/AddOns/MasterMerchant/MasterMerchant.lua:477: operator / is not supported for number / nil
  2. stack traceback:
  3. user:/AddOns/MasterMerchant/MasterMerchant.lua:477: in function 'ProcessSalesInfo'
  4.     <Locals> item = [table:1]{timestamp = 1696887634, price = 1950, id = "2635678932"} </Locals>
  5. user:/AddOns/MasterMerchant/MasterMerchant.lua:534: in function 'ProcessItemWithTimestamp'
  6.     <Locals> item = [table:1], useDaysRange = F, buildOutliersAndStats = T, isValidTimeDate = T </Locals>
  7. user:/AddOns/MasterMerchant/MasterMerchant.lua:638: in function 'MasterMerchant:GetTooltipStats'
  8.     <Locals> self = [table:2]{itemsViewSize = "items_vs", listingsViewMode = "listings_vm", effective_lang = "en", isFirstScan = F, reportsCanceledViewMode = "canceled_vm", purchasesViewSize = "purchases_vs", guildsViewSize = "guild_vs", inventoryMarkersHooked = T, name = "MasterMerchant", reportsViewMode = "posted_vm", isCtrlPressed = F, customTimeframeText = "90 Days", reportsPostedViewMode = "posted_vm", mwimDetected = F, purchasesViewMode = "purchases_vm", isShiftPressed = F, wwDetected = F, viewer = F, gamepadVendorSceneRefreshed = F, personalSalesViewMode = "self_vm", guildSalesViewMode = "guild_vm", salesViewMode = "self_vm", version = "3.7.84", reportsViewSize = "reports_vs", tradingHouseOpened = F, AwesomeGuildStoreDetected = F, supported_lang = T, guildList = "Tamriel Homes, Traders of the ...", tradingHouseBrowseMarkerHooked = T, client_lang = "en", isInitialized = T, listingsViewSize = "listings_vs"}, itemLink = "|H0:item:64489:30:1:0:0:0:0:0:...", averageOnly = T, generateGraph = F, zScoreThreshold = 2.054, maxDeviation = 2.7, iqrMultiplier = 1.5, iqrThreshold = 3, useOuterPercentile = F, ignoreOutliers = F, percentage = 5, trimAgressive = F, outliersList = [table:3]{}, bonanzaList = [table:4]{}, statsData = [table:5]{1 = 8}, bonanzaStatsData = [table:6]{}, versionData = [table:7]{itemIcon = "/esoui/art/icons/crafting_colo...", itemDesc = "Rubedite Ingot", newestTime = 1704369765, itemAdderText = "rr01 white normal materials", wasAltered = F, totalCount = 518, oldestTime = 1696715632}, salesData = [table:8]{}, avgPrice = 144956, legitSales = 86 </Locals>
  9. user:/AddOns/MasterMerchant/MasterMerchant_Inventory.lua:7: in function 'GetAveragePrice'
  10.     <Locals> bagId = 1, slotIndex = 17, itemLink = "|H0:item:64489:30:1:0:0:0:0:0:..." </Locals>
  11. user:/AddOns/MasterMerchant/MasterMerchant_Inventory.lua:44: in function 'AddAlteredInventorySellPrice'
  12.     <Locals> slot = [table:9]{requiredChampionPoints = 0, stackLaunderPrice = 0, stolen = F, specializedItemType = 1550, isPlaceableFurniture = F, uniqueId = 92.821228035014, traitInformationSortOrder = 1, equipType = 0, isPlayerLocked = F, statusSortOrder = 0, slotIndex = 17, launderPrice = 0, isJunk = F, name = "Rubedite Ingot", age = 0, iconFile = "/esoui/art/icons/crafting_colo...", isGemmable = F, isFromCrownStore = F, quality = 1, actorCategory = 0, condition = 100, bagId = 1, displayQuality = 1, locked = F, stackSellPrice = 800, meetsUsageRequirement = T, sellInformationSortOrder = 1, itemInstanceId = 3676470131, traitInformation = 0, itemType = 36, isInArmory = F, rawName = "Rubedite Ingot", sellPrice = 4, statValue = 0, sellInformation = 0, requiredLevel = 1, functionalQuality = 1, stackCount = 200, isBoPTradeable = F, brandNew = F}, typeChanged = T, updatePrice = T </Locals>
  13. user:/AddOns/MasterMerchant/MasterMerchant_Inventory.lua:80: in function 'MasterMerchant:SetInventorySellPriceText'
  14.     <Locals> self = [table:2], rowControl = ud, slot = [table:9], sellPriceControl = ud </Locals>
  15. user:/AddOns/MasterMerchant/MasterMerchant.lua:2793: in function 'setupCallback'
  16.     <Locals> rowControl = ud, slot = [table:9] </Locals>
  17. /EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:2463: in function 'ZO_ScrollList_UpdateScroll'
  18.     <Locals> self = ud, windowHeight = 539, activeControls = [table:10]{}, offset = 0, IS_REAL_NUMBER = F, activeIndex = 1, numActive = 0, allData = [table:11]{}, visibleDataIndices = [table:12]{1 = 1}, mode = 1, firstInViewVisibleIndex = 1, nextCandidateVisibleIndex = 5, currentDataIndex = 5, dataEntry = [table:13]{typeId = 1}, bottomEdge = 539, controlTop = 208, uniformControlHeight = 52, dataType = [table:14]{height = 52, selectable = T}, controlPool = [table:15]{m_NextFree = 13, m_NextControlId = 12}, control = ud </Locals>
  19. /EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:2219: in function 'ZO_ScrollList_Commit'
  20.     <Locals> self = ud, windowHeight = 539, selectionsEnabled = F, scrollableDistance = 85, foundSelected = F, i = 0 </Locals>
  21. /EsoUI/Ingame/Inventory/Inventory.lua:1255: in function 'ZO_InventoryManager:ApplySort'
  22.     <Locals> self = [table:16]{itemsLockedDueToDeath = F, selectedTabType = 1}, inventoryType = 1, inventory = [table:17]{listDataType = 1, currentContext = "playerInventoryTextSearch", currentFilter = 5, subFilter = 0, rowTemplate = "ZO_PlayerInventorySlot", currentSortOrder = F, freeSlotsStringId = 5373, freeSlotType = 1, freeSlotsFullStringId = 5374, hasAnyQuickSlottableItems = T, slotType = 2, currentSortKey = "statusSortOrder"}, list = ud, scrollData = [table:11] </Locals>
  23. /EsoUI/Ingame/Inventory/Inventory.lua:1807: in function 'ZO_InventoryManager:UpdateList'
  24.     <Locals> self = [table:16], inventoryType = 1, inventory = [table:17], list = ud, scrollData = [table:11] </Locals>
  25. /EsoUI/Ingame/Inventory/Inventory.lua:1388: in function 'ZO_InventoryManager:ChangeFilter'
  26.     <Locals> self = [table:16], filterTab = [table:18]{normal = "EsoUI/Art/Inventory/inventory_...", inventoryType = 1, isSubFilter = T, filterType = 0, ignoreVisibleCheck = F, tooltipText = "All", highlight = "EsoUI/Art/Inventory/inventory_...", pressed = "EsoUI/Art/Inventory/inventory_...", activeTabText = "All", descriptor = 0}, inventoryType = 1, inventory = [table:17], activeTabText = "Materials", activeSubTabText = "All", formattedTabText = "Materials: All", displayInventory = [table:17], activeTabControl = ud, currentFilterType = 5, sortHeaders = [table:19]{showArrows = T, sortDirection = F, enabled = T} </Locals>
  27. /EsoUI/Ingame/Inventory/Inventory.lua:38: in function 'HandleTabSwitch'
  28.     <Locals> tabData = [table:18] </Locals>
  29. /EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:287: in function 'MenuBarButton:Release'
  30.     <Locals> self = [table:20]{m_locked = T, m_highlightHidden = F, m_state = 1}, upInside = T, playerDriven = F, buttonData = [table:18] </Locals>
  31. /EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:605: in function 'MenuBar:SelectDescriptor'
  32.     <Locals> self = [table:21]{m_relativePoint = 2, m_clickSound = "Click_MenuBar", m_downSize = 40, m_normalSize = 30, m_point = 8, m_buttonPadding = -12, m_animationDuration = 180}, descriptor = 0, buttonObject = [table:20] </Locals>
  33. (tail call): ?
  34. /EsoUI/Ingame/Inventory/Inventory.lua:1326: in function 'ZO_InventoryManager:ChangeFilter'
  35.     <Locals> self = [table:16], filterTab = [table:22]{normal = "EsoUI/Art/Inventory/inventory_...", inventoryType = 1, filterType = 5, ignoreVisibleCheck = F, tooltipText = "Materials", highlight = "EsoUI/Art/Inventory/inventory_...", pressed = "EsoUI/Art/Inventory/inventory_...", activeTabText = "Materials", descriptor = 5}, inventoryType = 1, inventory = [table:17], activeTabText = "Materials", formattedTabText = "Materials", displayInventory = [table:17], activeTabControl = ud, currentFilterType = 5, menuBar = ud </Locals>
  36. /EsoUI/Ingame/Inventory/Inventory.lua:38: in function 'HandleTabSwitch'
  37.     <Locals> tabData = [table:22] </Locals>
  38. /EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:287: in function 'MenuBarButton:Release'
  39.     <Locals> self = [table:23]{m_locked = T, m_highlightHidden = F, m_state = 1}, upInside = T, skipAnimation = F, playerDriven = T, buttonData = [table:22] </Locals>
  40. /EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:657: in function 'ZO_MenuBarButtonTemplate_OnMouseUp'
  41.     <Locals> self = ud, button = 1, upInside = T </Locals>
  42. ZO_MainMenuCategoryBarButton1_MouseUp:3: in function '(main chunk)'
  43.     <Locals> self = ud, button = 1, upInside = T, ctrl = F, alt = F, shift = F, command = F </Locals>

v3.7.84
Only addon active. It messes up the inventory completely, reproducing ore ingots for example over all the other items while some are simply invisible but leaving empty spaces.

Last edited by Saint-Ange : 01/08/24 at 12:13 AM.
  Reply With Quote