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11/01/22, 11:35 AM   #4
Lykeion
 
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Join Date: May 2022
Posts: 21
Originally Posted by Sharlikran View Post
What is the language? Do you just translate mods or are have you modified the UI itself as well?
The language I am referring to in this sentence is basically i18n files, such as en.lua, fr.lua and so on. Let's say my bilingual mode uses the language code fe, and I want eso to look for fr.lua first when the language code is fe, and then fall back to en.lua (or whatever the author specifies as the default language) if it doesn't exist. This is what I want to achieve.

Thanks to your answers, it looks like it is difficult to implement the features I envisioned on ESO at this time. Maybe in the future my team and I can come up with a smarter solution to solve the addon localization and bilingual mode incompatibility problem once and for all.

Last edited by Lykeion : 11/01/22 at 11:41 AM.
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