Thread: Slow startup
View Single Post
07/11/14, 04:34 PM   #13
SnowmanDK
 
SnowmanDK's Avatar
AddOn Author - Click to view addons
Join Date: Apr 2014
Posts: 161
I wonder why it doesn't detect my EU client then.
It doesn't rescan I guess after it found the NA client?
How about a button so I can make a manual rescan?
Or did something change in the config of newer versions, so it can have leftovers from earlier versions?

UPDATE:
Hm... I just scouted through my config file for Minion (minion.xml), and found this line:
<game addon-path="C:\Users\<my_name>\Documents\Elder Scrolls Online\liveeu" auto-update="false" display-name="Elder Scrolls Online" game-id="ESO" ignore="true" unique-game-id="ESO-2"/>

But it's not listed in Mnion.

UPDATE2:
I decided to try and delete the "Minion.xml" and let it run from scratch.
First run, it asked for login information again, and then it just hung at detecting AddOns. Force shut it down.
Second run, it detected that I have both the NA and EU clients, and got stuck again. Force shut it down.
Third run, it detected 1 AddOn and got stuck again. Force shut it down.
Fourth run, it detected the remaining AddOns, and runs fine.

Guess it WAS some leftovers in the config file that made it not detect the EU client

Encountered an odd thing now though.
See the attached grab.
The top one if from the NA client. It detects the patch I made correctly.
The bottom one if from the EU client. It detects that a version OLDER than my patch is an update???
Attached Thumbnails
Click image for larger version

Name:	ADDONS.PNG
Views:	535
Size:	323.1 KB
ID:	343  

Last edited by SnowmanDK : 07/11/14 at 05:15 PM.
  Reply With Quote