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10/14/18, 09:58 AM   #3
Rhyono
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Join Date: Sep 2016
Posts: 659
Originally Posted by Baertram View Post
Both ways can kick you from the game if you send too many data requests in a short time, so killing a lot of people in a group could kick you or others from the client.
I'd imagine the best way of going about it would be to accumulate kill counts then send them off every X seconds/minutes, rather than sending every single kill.
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