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03/25/14, 08:52 PM   #9
Wykkyd
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Originally Posted by skyraker View Post
You use EquipItem and UnequipItem, but I do not know if those will work on 'unequippable items'. Does give the option to choose which 'bag' though so may be possible.

I was thinking about using PlaceInInventory, but without more information about how that interfaces with an object I cannot be certain if I am even using it right.
Doh, yes that's correct. Sorry.


TransferToGuildBank(*integer* _sourceBag_, *integer* _sourceSlot_)
TransferFromGuildBank(*integer* _slotId_)
CheckInventorySpaceSilently(*integer* _numItems_)

Those are documented and not private or protected. I am not near the game right now so I can't test but there very well may be TransferToBank() and TransferFromBank() equivalents as the docs are not 100%.

PlaceInInventory being protected... I have no idea how well that will work. I don't have a lot of experience with protected functions at the moment.

Last edited by Wykkyd : 03/25/14 at 09:02 PM.
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