Afaik those two events have something to do when the player summons pets (maybe also assistants and such)
There is no specific event for unit spawns as you described.
Sometimes a EVENT_COMBAT_EVENT is triggered, indicating a unit spawn.
I think there is a more generic id used in multiple cases and it can also be case specific e.g. abomination spawns in RG.
However those are situation where adds are summoned within a fight. I dont know how it is done in Maelstrom. You can record events during a spawn using zgoo or torchbug and check, if there is any other event triggered.
Anyhow this would need a case to case investigation anyways.
Afaik maelstrom spawns are triggered by the death of certain units, so you can track those deaths if you get a little creative.
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