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03/17/15, 06:41 PM   #1
Baertram
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WoWInterface Super Mod
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Join Date: Mar 2014
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Ultimate skill ready -> Stop annoying sound

I've just noticed that annoying sound again that will be played if an enemy gets killed and my ultimate skill is loaded more then, or equal to, 100%.

They said in the patchnotes that ZOS ha changed it and it will no longer be played if you switch weapons. But it will be played for each single enemy kill :-(

I've tried to disable the sound but the function playing/enabling it seems to be local.
So I tried to overwrite the sound of the ultimate int he SOUNDS table with the NONE sound.
I can set every sound I wish to, even SKYSHARD_GAINED, but the played sound is always this "dong dong di dongdong" sound...

Here is my snippet to test it:
Lua Code:
  1. --Does no seem to work
  2. SOUNDS.ABILITY_ULTIMATE_READY = SOUNDS.SKYSHARD_GAINED
  3.  
  4. --Does neither seem to work
  5. SOUNDS.ABILITY_ULTIMATE_READY = SOUNDS.NONE

With ZGOO I can see that the values are changed. But it makes no difference at all.

Is there any SOUNDS refresher function, or thing I have not noticed/called?
Any ideas how to disable this annoying sound so it will only be played "once" as the ultimate is >= 100%?

I was even wondering if the sound played is coming from ZOS or an addon. I turned off all addons and the sound was gone. But I could not find the addon which enables the sound.
Tried S'rendar, FTC, No thank you, Wykydd and other stuff. None of them seemed to raise the sound.

Thanks for the help.

Edit:

Ok, found the addon causing the sound:
Tweak It

But it is the "Deathblow" sound. I thought the settings for the sound and message belong together. But the sound can be played as well as stand-alone.

Last edited by Baertram : 03/17/15 at 06:49 PM.
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