Is there Event for jump request?
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07/08/20, 07:03 PM
Join Date: Jun 2020
Originally Posted by
You can't as the function is local!
local function OnTravelToLeaderPromptReceived()
And the local function OnGroupMemberJoined() as well in line 790
OK. Decline callback looks like this
local function DeclineCallback() self:RemoveFromIncomingQueue(INTERACT_TYPE_TRAVEL_TO_LEADER) end
and ZO_PlayerToPlayer:RemoveFromIncomingQueue appears to be global...
How do you think, can I do smth like that...
Set callback that waits for example 100 ms (because it says in comments (line 737) that "-- The location of the group leader may not be available immediately", so prompt doesn't appear immediately too.
And then call ZO_PlayerToPlayer:RemoveFromIncomingQueue(INTERACT_TYPE_TRAVEL_TO_LEADER)?
Last edited by GhostwheelAI : 07/08/20 at
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