Originally Posted by Baertram
It provides the info to the ingame addonmanager so you are able to detect if an "addon" is a library or not "ingame".
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I think we need a manifest file directive to identify library and/or support add-ons instead of using the "Lib" prefix in the add-on's name because, whenever I see a "Lib" prefix, I immediately think of add-ons that use the older LibStub versioning controls rather than the game's newer AddOnVersion directive versioning controls.