Originally Posted by Baertram
I think there is no API to check for IsMounted(unitTag), there only exists IsMounted() for the own player, isn't it? So this would not be possible at all as it seems.
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It works, I use it in minimap by Fyrakin, mounted group members have a horse icon
Lua Code:
isMounted = GetTargetMountedStateInfo(GetRawUnitName(tag)) ~= MOUNTED_STATE_NOT_MOUNTED
(tag is the group tag of course)