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11/02/15, 05:12 PM   #10
Baertram
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Yeah, it was all about the markers next to the equipment slots :-)
I had played around with the WornSlotUpdate callback too (checked the esoui 2.2 code from Ayantr and found it in there), but it didn't alwas/or did fire too ofter sometimes.

Upon opening of the inventory I'll update all slots too (same as ItemSaver probably does), but I wanted to update the slots properly as the items get equipped/unequipped already.

@Wandamey
This is woot. I've tried it for unequipped items and it never reached the part of the source code somehow.
Using the same event callback function etc. it just seemd to fire with another update reason or not the BAG_WORN (only BAG_BACKPACK). I'll try it again then, thanks for the info.
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