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08/30/18, 03:01 PM   #2
sirinsidiator
 
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Join Date: Apr 2014
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Isn't that what HousingEditorGetFurnitureLocalBounds should return? It should tell you how big the item is in it's local frame of reference.
What seems to be missing is a function GetFurnitureDataLocalBounds(furnitureDataId) to get the bounds of a furniture before it is placed. Otherwise you cannot position it perfectly right from the inventory. Or maybe I just didn't see it?