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03/02/19, 01:39 AM   #7
Arkadius
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Join Date: Mar 2015
Posts: 4
I know that it's a precision problem. That doesn't change the fact, that the result is (inherently) wrong.

However, ZO_LocalizeDecimalNumber() needs to find a way to work around that. Otherwise the function becomes pretty much useless for floating point numbers.

It used to work before (with rounding errors), but that changed with the last update.

Last edited by Arkadius : 03/02/19 at 01:52 AM.
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