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02/24/16, 07:12 AM   #1
Ayantir
 
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Join Date: Jul 2014
Posts: 1,019
[outdated] "killer" as unitTag

I would greatly have a "killer" valid option for unitTag.

I could permit to know who killed you, if it's a mob, a player, his race, class, yourself, and lot of things without having to save with reticleover everyone I target.

GetUnitName("killer") and all other functions will only be available while dead and will link to the unitTag which made the killing blow.