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GUI: treat fragment as overlay and lose focus onClose
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03/25/19, 12:33 PM
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Supportic
Join Date: Mar 2019
Posts: 24
Originally Posted by
Kyoma
The "SM" was probably just a local variable for
SCENE_MANAGER
I know, I'm talking about the function.
EDIT:
Found out that of course I had to register the window first:
SM:RegisterTopLevel(window,false)
Last edited by Supportic : 03/25/19 at
03:44 PM
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