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03/15/19, 06:01 AM   #10
sirinsidiator's Avatar
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Originally Posted by Letho View Post
Could you explain a (or probably THE) typical use case for ApplyTemplateToControl() then? I don't see a sense in it if it isnt about replacing controls.
In the vanilla UI it is often used to change the properties of shared controls based on the active ui (keyboard or gamepad).
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There is a typo in there.
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