Originally Posted by ZOS_DanBatson
IsUnitInAir and IsUnitFalling will be in the API next release (not the release that just went out.) At the moment only the local player unit will ever return true.
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Thanks, just saw that in the API patch notes. I will test this on the PTS when i have more time.
Is there a reason for the restriction on the current player?
And will this be changed in the future?