Lua Code:
local function choices()
return {math.random(100), math.random(100)}
end
{
type = "dropdown",
-- name, getFunc, etc...
setFunc = function(value)
MyAddonDropdown:UpdateChoices(choices(), choices())
end,
choices = choices(),
choicesValues = choices(),
reference = "MyAddonDropdown",
},
This code randomizes MyAddonDropdown items every time you select something.