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04/10/14, 10:52 AM   #3
Garkin
 
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Join Date: Mar 2014
Posts: 832
Originally Posted by Vicster0 View Post
zgoo this and see what you find.. I'm at work or I would test it myself:

Lua Code:
  1. PlaySound(SOUNDS.INVENTORY_ITEM_MOUSEOVER)

This may be old/depreciate because I am referencing files from an old game0000.dat.
SOUNDS table is defined in EsoUI\Libraries\Globals\SoundIds.lua.

example:
SOUND.GENERAL_ALERT_ERROR = "General_Alert_Error"
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