Originally Posted by Vicster0
zgoo this and see what you find.. I'm at work or I would test it myself:
Lua Code:
PlaySound(SOUNDS.INVENTORY_ITEM_MOUSEOVER)
This may be old/depreciate because I am referencing files from an old game0000.dat.
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SOUNDS table is defined in EsoUI\Libraries\Globals\SoundIds.lua.
example:
SOUND.GENERAL_ALERT_ERROR = "General_Alert_Error"