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08/31/18, 03:52 PM   #3
ZOS_ChipHilseberg
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Originally Posted by sirinsidiator View Post
Isn't that what HousingEditorGetFurnitureLocalBounds should return? It should tell you how big the item is in it's local frame of reference.
What seems to be missing is a function GetFurnitureDataLocalBounds(furnitureDataId) to get the bounds of a furniture before it is placed. Otherwise you cannot position it perfectly right from the inventory. Or maybe I just didn't see it?
Unfortunately we don't know the model bounds without loading it.