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09/01/22, 05:27 PM   #6
Calamath
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Join Date: Aug 2019
Posts: 36
As far as I am aware, the initial flag of the EVENT_PLAYER_ACTIVATED is a bit broken (or at least it was when I checked the last time). It works in that it passes true and false for login and reloadui, but for every other loading screen it passes true too,
That is still the current spec.
However, if Dan is going to fix it, at least I need to know when that change will be made.
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