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02/12/19, 06:49 PM   #20
Laicus
Join Date: Jan 2019
Posts: 26
Originally Posted by OlafVeschiy View Post
I finded a way
This is no longer necessary, the problem has long been solved, the code works perfectly:
ZO_MapPin0:SetHidden(true)
ZO_MapPin0.SetHidden = function()
end

Zoom removed using Map tools, in the ZoomLimit.lua file, though not entirely correct, to stop zooming, you need to change the map view at least once (for example, go to the region map from the cave map).
The ability to turn off the exact target indicator in the interior is simply necessary, without it, many quests, compared to the same original Morrowind, remain very stupid, and in order to make them a little more exciting, you have to constantly climb into the PinKiller settings and disable the target pointer on the map, this is not very convenient, and without a pointer in exteriors, with such a bad description of quests, the goal is often impossible to find.
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