Originally Posted by Baertram
Maybe one could do a workaround, like minimizign the chat window if you start a lockpick and bring it back to the "before state" as lockpicking ends?
Or was you chat already minimized Garkin and the mouse clicks were handled in there somehow?
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It was maximized, with minimized chat lockpicking is working for me.
Simple way how to minimize chat on Lockpick scene:
Lua Code:
LOCK_PICK_SCENE:AddFragment(MINIMIZE_CHAT_FRAGMENT)