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03/25/19, 12:33 PM   #11
Supportic
Join Date: Mar 2019
Posts: 24
Originally Posted by Kyoma View Post
The "SM" was probably just a local variable for SCENE_MANAGER
I know, I'm talking about the function.

EDIT:
Found out that of course I had to register the window first:
SM:RegisterTopLevel(window,false)

Last edited by Supportic : 03/25/19 at 03:44 PM.
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