Originally Posted by Baertram
The only possible way I could think of would be to get the name and then use zo_strformat to format the gender afterwards, via the modificators:
https://wiki.esoui.com/How_to_format...h_zo_strformat
I guess ingame it will always be the character's gender as you said.
I guess you need to test if this works.
Edit:
Or you'll overwrite GetUnitGender with your own function and return the desired gender for your test purposes!
Maybe it is used internally as well and works.
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Thanks for your ideas but overriding the GetUnitGender() does not affected the GetSkillLineInfo() method. I've also tried to format the line name with zo_strformat but also without luck.
I'm currently trying to get the data from the SKILLS_DATA_MANAGER object.
Keldor